Netherfire Entertainment, Inc. ("Netherfire" or "we") values your privacy. This Privacy Policy explains how we collect, use, and share information about you when you use our websites, mobile applications, and other online products and services (collectively, the "Services") or otherwise interact with Netherfire.
Netherfire collects and uses information as described in this section. Our primary purposes for collecting and using information include: creating and maintaining your account, providing Services to you, improving our Service, communicating with you, conducting statistical analysis and research, and generating reports for internal use. We may store this information on servers located in the United States and may also back up or process it on servers or devices in other countries/regions.
When you access or use any of our Services through social networking websites, we may collect and record relevant information in accordance with the policies and terms of that social networking website or service provider. The information we may collect includes but is not limited to: (1) your name; (2) your user ID or username on the social networking website; (3) location (city, state/province, and country); (4) gender; (5) birth date; (6) email address; (7) profile picture or its URL; and (8) user IDs of friends who are also connected to Netherfire's services.
If you want us to delete the data we receive from social networking websites about you, please contact us at [email protected]
When you browse Netherfire's websites or use our applications, we may automatically record technical information such as your computer, mobile phone, or other electronic device's operating system, IP address, access time, browser type and language, referring URL, etc., and use it to monitor and analyze service usage. In addition, we may process personal data related to you that you voluntarily provide, such as: name, profile picture, gender, age or birth date, personal homepage links on social networks and third-party websites, username, phone number, email address, and mailing address. We may use this information to create user profiles for you, communicate with you about your experience on Netherfire websites and apps, send you company news and event information, help you connect with other users, and for statistical analysis and trend research. Our websites use Google Analytics, including its advertising features such as Google signals, to understand how visitors use the site in aggregate; you can opt out through Google's Ads Settings (adssettings.google.com) or the Google Analytics opt-out browser add-on.
The general terms above apply to every Netherfire product. Features vary by platform and version; a more specific in-product or platform notice controls for that feature.
Harvest Slots
Data handling: The iOS and iPadOS app may process game progress, virtual-currency and entitlement state, device and diagnostic information, and support messages. It offers optional in-app purchases and may use platform, advertising, or analytics services where enabled.
Your choices: Apple processes payments. We may receive transaction and entitlement records needed to validate or restore purchases, but not full payment-card details. Consent and device controls apply where available.
Star Strike Squadron
Data handling: The web demo stores progress locally. The Google Play app may use optional Play Games sign-in for player identity, achievements, leaderboards, and cloud progress, and may process app activity, device identifiers, gameplay, analytics, and diagnostics. Store purchases may send us product, transaction, and purchase-token records for validation.
Your choices: You can clear local data, uninstall the app, and manage Play Games data in your Google settings. Google processes payments; Netherfire does not receive full payment-card details.
Soda Sort Saga
Data handling: The web and Android editions store progress and preferences locally. The game creates pseudonymous user and session identifiers and may send gameplay events, device/platform details, diagnostics, and acquisition-source data to Netherfire-hosted services and GameAnalytics. Optional Play Games sign-in processes gaming identity and achievement activity.
Your choices: You can clear local data or uninstall the app, manage Play Games through Google settings, and contact us about data held by Netherfire. Store providers process payments where purchases are enabled.
Blaze Grids
Data handling: Progress, settings, streaks, and pending achievements are stored locally. Optional Google Play Games sign-in may process gaming identity, achievements, app activity, and device identifiers. The current Android edition has no advertising, in-app purchases, or third-party analytics SDK.
Your choices: Clear app storage or uninstall to delete local data. Manage Play Games data through your Google account. If you email a bug report, we use the address and details you provide to respond and investigate.
Prestige Clicker: Realm Reborn
Data handling: Prestige Clicker is a single-player game. Progress, currencies, heroes, equipment, quests, settings and offline rewards stay in the app's local storage. The game contacts Netherfire's own server (iap.netherfire.com) for the following purposes: to verify a store receipt with Apple or Google before an in-app purchase is delivered; to count distinct daily players and see how far players progress (a random app-generated identifier, platform, version and date, plus the highest stage reached, the player level and the device model); and, from version 0.0.8, to receive automatic crash and script-error reports, which carry no user or device identifier. On Android and iOS, version 0.0.8 adds optional rewarded videos through the Google AdMob SDK: an ad is requested only when you tap a 'Watch Ad' button, and Google may then process the Android advertising ID or iOS vendor identifier, an approximate location derived from the IP address, and ad interactions under Google's privacy policy. We request non-personalized ads only and do not ask for App Tracking Transparency. On Android, optional Google Play Games sign-in processes gamer identity, achievements and related diagnostics. On Android and iOS the game also uses Firebase Crashlytics (Google) to receive anonymous crash reports: the stack trace, device model, OS and app version, with a random installation ID created by Crashlytics and no account or advertising ID. No analytics SDK is used. From version 0.0.11, when you finish or decline a rewarded video, the app also sends the random identifier with the reward offer, your choice (watch the ad, spend diamonds, or decline), your diamond balance and stage, plus the platform, app version and device model, to evaluate rewarded ads and adjust rewards. From version 0.0.12, during your first 3 days only, it sends the first time you reach each early-game step (for example a tutorial step, a stage, or opening a screen), with the random identifier, step name, time since first launch, total play time, platform and app version, to find where new players get stuck. Each step is recorded once; nothing is sent after 3 days.
Your choices: Clear app storage or uninstall to delete local data; the random identifier is deleted with it and cannot be recovered. Apple or Google process payments; Netherfire receives only the product identifier and store receipt needed to verify and restore purchases, never card details. Ads are optional: if you never tap 'Watch Ad', no ad request is made. On Android you can reset or delete the advertising ID in system settings; players in the EEA, UK and Switzerland see Google's consent form before any ad. Manage or delete Play Games data through your Google account. If you email a bug report, we use the address and details you provide only to respond and investigate.
Mala Rush Hour
Data handling: Progress, settings and the restaurant ledger stay in the app's local storage. When you buy or restore an in-app purchase, the game sends the store receipt, the product ID, the platform, the app version and a player ID to Netherfire's purchase server (iap.netherfire.com). The player ID is a one-way hash of your Game Center or Google Play Games ID, or a random per-install ID if you are not signed in. This is used only to verify, deliver and restore purchases and to handle refunds. The game automatically sends anonymous crash and error reports to Netherfire (app version and build, platform, system version, device model, language, the error and your recent screens). These reports carry no account, player or device identifier and are deleted after 90 days. On iOS and Android, app crashes are also reported through Google Firebase Crashlytics, which uses a random installation identifier that is not linked to you. The optional 'watch a video' reward is served by Google AdMob, which may process the advertising identifier, approximate location from the IP address, and ad interactions to serve and measure ads and to prevent fraud. Ads are non-personalized, and there is no tracking prompt. Players in the EEA, UK and Switzerland are asked for consent before any ad is requested. The macOS edition has no ads and no Crashlytics. Game Center or Google Play Games handle sign-in and achievements under Apple's or Google's policies. Netherfire does not sell personal data.
Your choices: You can skip the reward videos entirely, since ads only appear when you choose to watch one. You can reset or delete your advertising ID in system settings. Use Reset Progress or uninstall the app to delete local game data. Email [email protected] to delete your purchase records; after that, past purchases can no longer be restored on another device. Manage Game Center or Play Games data through your Apple or Google account.
The Come Up: Metro Mogul
Data handling: The game itself is offline-first, and progress and settings stay only on the device. If you choose Google Play Games on Android or Game Center on Apple platforms, the relevant platform provider may process platform player identity and user ID (including name and email where discoverable by Google), achievements and app interactions, approximate country or region where available, device identifiers, and diagnostic data for platform sign-in, achievements, account management, and service diagnostics. The game has no advertising, third-party behavioral analytics, or in-app purchases. Netherfire does not sell this data.
Your choices: You can skip or disable the platform sign-in in Google or Apple settings, use Clear Save or uninstall the game to remove local data, manage or delete platform gaming data in your Google Account or Apple settings, or contact [email protected] through the Product data requests process below.
Harvest Orchard Saga
Data handling: The current Android release is an offline-first single-player game with optional Google Play Games sign-in. Local game progress, settings, language choice, inventory, quests, and orchard state remain on the device. When Play Games is used, Google may process the player's Play Games name, user ID, profile image, achievement and app-interaction activity, device identifiers, analytics, and diagnostic information to provide sign-in, achievements, account management, security, and service diagnostics. The game has no Netherfire account, advertising, in-app purchases, Firebase, GameAnalytics, behavioral tracking, or behavioral advertising. Netherfire does not sell personal data.
Your choices: You may play without using Play Games, manage or delete Play Games data through your Google Account or Play Games profile, and clear app storage or uninstall the game to delete local data. For requests about data held by Netherfire, email [email protected] with the product, platform, and relevant player identifier. If you email support, we use the address and information you provide only to respond and investigate.
Goddess Baccarat
Data handling: The game may use a guest or player session and process a player ID or session token, nickname, avatar or profile details, gameplay and virtual-chip records, achievements, leaderboard status, device or platform information, diagnostics, and support messages. Optional Game Center features use Apple gaming identifiers and achievement or leaderboard data. Camera or photo access is used only if you choose a profile image.
Your choices: Use guest play where available, manage Game Center in Apple settings, and deny optional camera or photo permissions. Contact us for account or data requests. Apple processes App Store payments; Netherfire does not receive full payment-card details. Virtual chips have no cash value and cannot be withdrawn.
Heartbeat State
Data handling: Your player name, story progress, settings, and local achievements are stored on your device. Heartbeat State has no Netherfire login and does not upload your story save to a cloud-save service, although your operating system's backup features may back up local app data. Apple or Google processes purchases. To validate purchases and entitlements, iap.netherfire.com receives a pseudonymous identifier, product identifiers, purchase tokens or signed receipts, transaction information, app version, platform, and device model; Netherfire does not receive full payment-card details. The identifier is generated and saved by the app and, on Apple platforms, may be derived from your Game Center player ID. It is also sent with the app identifier, platform, and version for usage events; events can be associated with the same identifier, so this data is pseudonymous rather than fully anonymous. Your story save is not uploaded. Technical diagnostics may be sent to Netherfire's diagnostic service using a temporary session identifier instead of the purchase-account identifier. Android and iOS also use Firebase Crashlytics. Android reports may include the pseudonymous account identifier and gameplay diagnostic context; the current iOS version does not attach that identifier or custom gameplay context. macOS uses Netherfire's diagnostic service and not Crashlytics. On Apple platforms, Game Center may handle sign-in and sync achievements when you open Achievements or the store. The current Android version does not enable Google Play Games Services, so achievements remain in the game. The forthcoming version 0.0.8 removes advertising SDKs on all three platforms. Earlier Android and iOS releases may still include optional AdMob rewarded ads; the current macOS release has no AdMob. Where present, AdMob may process IP-derived approximate location, app- or developer-scoped identifiers, ad interactions, and diagnostic information, subject to consent and platform controls.
Your choices: In Settings, Delete my data requests deletion from Netherfire's account-data service. After a successful request, the app removes its local purchase identity, saves, collection, and cached entitlements. This does not delete your Apple or Google account, store transaction history, or platform achievements, does not issue a refund, and does not automatically remove diagnostic reports. Clearing app storage or uninstalling removes local data, subject to operating-system backup behavior. Bug Report opens an email draft containing technical details and a progress summary; nothing is sent unless you choose to send it, after which Netherfire receives your email address and message content. For privacy or deletion questions, contact [email protected].
Heartbeat State: Her Side
Installed app
Data handling: Heartbeat State: Her Side is a single-player, offline-first game. Your name and pronouns, wardrobe, progress, weekly schedule, attributes, relationships, messages, settings, achievements and unlocked endings stay in the app's local sandbox; there is no Netherfire account or cloud save. The game offers optional in-app purchases. When you buy or restore, the store receipt and transaction record are sent to a Netherfire server for validation before delivery and for handling refunds, and the app asks that server at launch which purchases remain valid. Verification also sends the platform, app version and build, device model and category (phone, tablet or desktop), and a two-letter country or region recorded from the store region or request source. Apple or Google processes payment; Netherfire does not receive full card details. Purchase records and active-use counts share one identifier. On iOS and macOS, it is a one-way hash of the Game Center player ID when signed in, so the same Apple Account receives the same identifier on a new device; otherwise it is a random identifier generated on the device. On Android it is a random identifier generated on the device that Android backup may restore after reinstalling. It is not a device ID, IDFA, GAID or IMEI. When a run starts, the app sends one started-run signal with platform and app version; the server keeps one deduplicated record per day and no behavior history. Errors, freezes and crashes are automatically reported to Netherfire with the error and stack trace, current screen, recent navigation path, app and system versions, device model and language. These reports carry only a random value generated for each launch, not the purchase identifier or any device ID; usernames and UUIDs are removed on both the client and server, and reports are deleted after 90 days. Native app crashes are also collected by Google Firebase Crashlytics with crash stacks, device and system information, app version and build, a Firebase installation identifier, and the preceding screen and navigation path. No user ID is set, it is not linked to the purchase identifier, and Google Analytics is not included. Google processes this data under https://firebase.google.com/support/privacy. On iOS and macOS, optional Game Center sign-in occurs only when you open Achievements or the store; on Android, optional Google Play Games sign-in occurs only when you open Achievements. Apple or Google handles those identities and achievements. The current version has no advertising SDK and does not track you across apps or websites. Netherfire does not sell personal data.
Your choices: Use the in-game reset, clear app storage, or uninstall to delete local data. Settings, Delete my data, deletes the active-use records Netherfire holds for your identifier, disconnects purchase records from that identifier, and clears local data; those purchases cannot be restored afterwards. Financial transaction records are retained as required but are de-identified. Anonymous issue reports cannot be deleted by person because they are not linked to anyone; they are deleted automatically after 90 days. See Google's Firebase privacy information for Crashlytics handling and retention. Manage or delete Game Center or Play Games data in your Apple or Google account settings. If you email [email protected], we use the address and information you provide only to respond and investigate.
Browser trial (games.netherfire.com)
The preceding app-specific disclosures describe the installed game. The browser trial has no purchases or server-issued rewards. Its progress is stored locally in your browser (IndexedDB), separately from the app, and is lost when you clear the site data.
Cloudflare R2 hosts the trial at games.netherfire.com and receives technical requests, including IP addresses and browser information, to deliver and protect the service. Google Analytics 4, shared with netherfire.com, measures page visits, trial interactions, loading performance and errors, rewarded-ad results and store-button clicks. Google may process page URLs, IP addresses, browser/device information and cookies. Saved game progress is not uploaded to Netherfire.
Optional rewarded videos use Google AdSense (H5 Games Ads). As of this update, the integration is in test mode and displays simulated ads rather than requesting live ads. If live ads are enabled, Google may use cookies, IP addresses and device information for ad delivery, measurement, fraud prevention and, with consent where required, personalization. Live advertising in the EEA, UK and Switzerland requires a Google-certified consent flow before activation. Clearing local saves does not delete analytics or hosting records; contact us using the address above for data requests.
Realm of Myths: Ragnarok
Data handling: The current development build is an offline, single-player game. Progress, hero upgrades, decks, rune choices, achievements, settings, and accessibility preferences are stored only in the app's local sandbox. The current export has no internet permission, Netherfire account, cloud save, advertising, analytics, attribution, telemetry, active billing, or third-party SDK. A dormant in-app purchase catalog exists in development code, but no store backend or product is active. Netherfire does not sell personal data.
Your choices: Clear the app's storage or uninstall it to remove local game data. If you email support, we use the address and details you provide only to respond and investigate. This notice will be updated before any account, cloud, advertising, analytics, purchase, or other online feature is activated.
MOONVOW
Data handling: MOONVOW collects no personal data and sends nothing to Netherfire servers. Story progress, settings, choices, name and birth details, and his memory library stay only on your device. There is no account, cloud save, analytics, crash reporting, or in-app purchase. Optional rewarded video ads are served by Google AdMob, which receives device data such as the advertising identifier only when you choose to watch one; ads are non-personalized. Optional Game Center or Google Play Games sign-in for achievements is handled by Apple or Google under their own policies.
Your choices: Export your data from Settings → Privacy, erase what he remembers from the chart page, or uninstall the app to remove everything. Netherfire holds no server copy to delete.
Read the MOONVOW Privacy Policy →Spicy Broth: Merge Story
Installed app
Data handling: Features vary by platform and version. Game progress, settings, inventory, orders and restaurant state are stored locally; Netherfire online services may process app-generated player identifiers, device/platform and app-version details, saved-game and virtual-economy state for cloud saving, rewards and support. Optional Game Center or Google Play Games uses platform gaming profiles, player IDs and achievements. Android and iOS builds integrate Google AdMob rewarded ads. AdMob may collect and share IP addresses (approximate location, not precise GPS), advertising/device and applicable account identifiers, app/ad interactions and performance diagnostics for advertising, measurement and fraud prevention. We request non-personalized ads; this does not mean no data processing. Android and iOS also integrate Firebase Crashlytics for crash diagnostics and installation/device identifiers. macOS does not use AdMob. Netherfire error reporting may include game-state context, gameplay breadcrumbs and in-game screenshots; player reports may include the details you submit. Where purchases are available, Apple or Google processes payment; Netherfire receives purchase history, receipts or tokens and player identifiers to validate purchases, deliver entitlements and handle refunds/fraud. We do not receive full payment-card details. Online transfers use encrypted connections.
Your choices: You can skip rewarded videos, but skipping a video does not necessarily prevent SDK initialization or ad preloading. Use in-game advertising privacy options where available and system advertising-ID controls; manage platform gaming data in Apple or Google settings. Clearing app storage or uninstalling removes local data, not server records. For access, correction or deletion of data held by Netherfire, email [email protected] with this game, platform and relevant player identifier. We may verify the request and retain records required for transactions, security, fraud prevention, disputes or legal compliance; deletion can affect cloud recovery or purchase restoration.
Browser trial (games.netherfire.com)
The preceding app-specific disclosures describe the installed game. The browser trial has no purchases or server-issued rewards. Its progress is stored locally in your browser (IndexedDB), separately from the app, and is lost when you clear the site data.
Cloudflare R2 hosts the trial at games.netherfire.com and receives technical requests, including IP addresses and browser information, to deliver and protect the service. Google Analytics 4, shared with netherfire.com, measures page visits, trial interactions, loading performance and errors, rewarded-ad results and store-button clicks. Google may process page URLs, IP addresses, browser/device information and cookies. Saved game progress is not uploaded to Netherfire.
Optional rewarded videos use Google AdSense (H5 Games Ads). As of this update, the integration is in test mode and displays simulated ads rather than requesting live ads. If live ads are enabled, Google may use cookies, IP addresses and device information for ad delivery, measurement, fraud prevention and, with consent where required, personalization. Live advertising in the EEA, UK and Switzerland requires a Google-certified consent flow before activation. Clearing local saves does not delete analytics or hosting records; contact us using the address above for data requests.
View the Spicy Broth product page →Shiba Midnight Mart
Data handling: This single-player game stores progress and settings on your device. For purchase delivery, restoration and troubleshooting, a randomly generated anonymous install ID (not a hardware ID) is sent to Netherfire with the product, store purchase confirmation, device model, platform and app version. An activity ping with the install ID, platform and version counts daily players. Optional rewarded videos use Google AdMob, which may collect and share advertising/device identifiers, IP-derived approximate location, app/ad interactions and diagnostics for advertising, measurement and fraud prevention. Google’s consent form is shown when required before requesting ads. Online transfers are encrypted. Apple or Google processes payments; Netherfire does not receive payment-card details or sell personal data.
Your choices: Settings → Account → Delete account requests deletion of purchase and daily-activity records for your install ID. After the server confirms deletion, the game uses a new ID; previous purchases can no longer be restored through the deleted ID. Clear app storage or uninstall to remove local data; this alone does not erase server records. You can skip rewarded videos and reset or delete your advertising ID in system settings. Skipping a video does not necessarily prevent ad initialization or preloading. You can also request deletion by emailing [email protected] with Shiba Midnight Mart and the last characters of the ID shown in Settings → Account.
Goddess Casino
Data handling: The current development build is an adults-only simulated slots game. Local preferences and presentation settings remain on the device. When a build connects to Netherfire gameplay services, it may process a pseudonymous device-derived account or session ID, virtual wallet and balance state, machine selection, spins, feature and achievement events, and integrity or diagnostic events to authorize gameplay, maintain continuity, prevent abuse, and investigate support issues. The current public configuration has no advertising, social login, third-party behavioral analytics, or cloud backup enabled. Purchase code exists in development, but store products and purchases are not active.
Your choices: Virtual chips and rewards have no cash value and cannot be withdrawn. Clear app data or uninstall to remove local data. Contact [email protected] with the product, platform, and player or session identifier for requests about data held by Netherfire. This notice and store disclosures will be updated before advertising, purchases, analytics, or other optional services are activated.
Casino Legends
Data handling: The app generates a random identifier on your device (not a hardware ID) that the server uses as your account anchor for saved progress, virtual wallet, and session. Slot spins, Baccarat and Texas Hold'em table actions, bonus rounds, and lobby reward claims are settled on our servers. Once per app launch we send the same anonymous id, plus app identifier/platform/version, to our shared counting service to count active and new players (one dedup row per day, no event history). Our servers also record the IP address and time of your most recent login for fraud prevention and account security. No advertising, third-party analytics, or crash-reporting SDK is active, and no in-app purchase is enabled in this version.
Your choices: Virtual coins have no cash value and cannot be withdrawn. Clear app data or uninstall to remove local data. Email [email protected] with the platform and your request to have data tied to your account identifier deleted. See the full policy at netherfire.com/en/products/casino-legends/privacy for retention detail and the deletion process.
Dragon Coin Empire
Data handling: Dragon Coin Empire creates a pseudonymous guest account with a random device key, a server-issued user ID and an alphanumeric friend code. Netherfire stores game progress and virtual-economy state on its Cloudflare Workers and D1 services; your lord name, preset avatar, city progress, dynasty membership and PvP city snapshot may be visible to other players. Dynasty chat is retained for up to 30 days. Optional platform sign-in, purchases, rewarded AdMob ads, attack notifications and support email process the identifiers, receipts, advertising data, push token or device details needed for those features.
Your choices: You may play without platform sign-in, decline rewarded ads, review advertising consent through Settings > Info > Ad privacy choices when that option is shown, and disable notifications in system settings. Use Settings > Account > Delete Account to delete your account, or email [email protected] with your guest ID. Uninstalling alone does not delete server records. Some transaction, security and fraud-prevention records may be retained where required.
Read the Dragon Coin Empire privacy policy →Supreme Dice — Privatlivspolitik
22. oktober 2026
This notice explains how Netherfire Entertainment handles information in Supreme Dice (also known as 無雙吹牛), including the remastered edition. Features depend on the version, platform and release status. This product notice supplements the Netherfire Privacy Policy and controls where it describes a more specific practice.
1. Accounts, gameplay and social features
Guest access creates a random installation key stored on your device; the game server stores a hash of that key, a player ID, an account UUID and session credentials. This guest key is not a hardware identifier. We also store your nickname, selected avatar and character, virtual-gold balance, level, match statistics, reward claims and login times to run the game and recover the server-held account state.
If you use social features, we process friend relationships, invitations and referral or recall rewards, room participation, chat, public announcements and in-game mail. Your nickname, avatar, messages and relevant game results can be visible to other players. Do not include sensitive personal information in public messages.
2. Purchases, activity and diagnostics
Where in-app purchases are enabled, Apple or Google handles payment. Our verification services process the account ID, product and transaction identifiers, store receipts or purchase tokens, credit grants and refund records. We do not receive your full payment-card details.
Our activity service receives the account UUID, app identifier, platform and app version when you log in. Error reports may include a random diagnostic session ID, app/build version, operating system, device model, language, error messages and stack traces. Network connections expose an IP address to the services handling them. These records help measure use, diagnose failures, secure the service and prevent duplicate or fraudulent rewards. Support emails contain the information you choose to send.
3. Optional rewarded advertising
Supported Android and iOS versions may offer optional rewarded video through Google AdMob. Availability depends on the release and region. The advertising SDK may process IP address and approximate location, advertising or other device identifiers, app interactions, ad impressions and diagnostic data for ad delivery, measurement and fraud prevention. This is separate from our randomly generated guest key.
Reward verification sends an internal player identifier and reward-request identifier through the advertising service to validate the reward. Where available, use the consent form or advertising privacy choices in the app, and your device’s advertising controls. Choosing not to watch a rewarded video means you do not receive that video’s reward. See Google’s privacy information linked below for its handling of advertising data.
4. Use, sharing and international processing
We use information to provide accounts and multiplayer rooms, maintain virtual balances, deliver requested social features, verify purchases and rewards, provide support and protect the service. Where applicable, the legal bases are performance of the service agreement, legitimate interests in security and reliability, legal obligations, and consent for processing that requires it. You may withdraw consent without affecting processing already carried out lawfully.
Information is processed by Netherfire’s game, payment-verification, activity and diagnostic services and the hosting providers supporting them. Apple, Google and enabled advertising services receive the information needed for their functions. We may disclose necessary records to comply with law or protect users and the service. Processing may occur outside your country, including in the United States; applicable transfer safeguards apply. This website’s analytics and cookies are described in the general Netherfire Privacy Policy.
5. Retention and account deletion
We retain records as needed to operate your account, handle support and refunds, prevent abuse and meet legal obligations. In the current implementation, the in-game deletion action disables the account, clears its guest-login hash and linked login identifier, replaces the nickname, resets the avatar, and removes sessions, friend links, in-game mail, chat, daily progress and reward claims.
Deletion does not immediately erase every record. Internal account identifiers, game statistics, virtual-currency ledgers, purchase and refund records, referral or advertising verification records, and security/audit records can remain where needed for the purposes above. Backups and separate activity or diagnostic systems may retain records until their applicable retention or deletion processes complete. Uninstalling the game does not delete the server account. Contact us for an account or data deletion request covering these systems; we will explain any records that must be retained.
6. Your choices, age and contact
Use Settings → Delete account in the game, or email [email protected] with the subject “Supreme Dice — account deletion” and your player ID if available. We may ask for proportionate information to verify ownership. Never send passwords, login tokens or full payment-card details. The account deletion section below explains the process and its effect.
Depending on where you live, you may request access, correction, deletion or a copy of your personal information, object to or restrict certain processing, withdraw consent, or complain to your local data-protection authority. Contact the same support address to exercise these rights. Supreme Dice is intended for adults aged 18 or older, or the higher minimum age in their location, and is not directed to children. Contact us if a child has provided personal information.
We use access controls and other reasonable safeguards, but no system can guarantee absolute security. We will update this notice when practices change and provide additional notice where required. Controller and contact: Netherfire Entertainment, Sunnyvale, California, United States; [email protected].
7. Browser trial
The browser trial at play.netherfire.com creates a random guest key on first use and stores it in this browser’s storage (IndexedDB); the game server stores a hash. Its account is separate from the mobile app account. Clearing site data can remove your access to that browser account without deleting the server records. Use the account-deletion process described above before clearing data if you want the server account deleted.
The web trial has no payments or purchases. Gold packs are sold only in the mobile app. Activity and diagnostic reports use the same services described above and identify the platform as web.
Web advertising is not enabled at this update. If optional Google AdSense / H5 Games Ads are enabled, Google may use cookies or similar technologies and process IP address, device and browsing information to deliver and measure ads. Where required, including the EEA, UK and Switzerland, a Google-certified consent platform will request consent before advertising. Google’s information about partner sites is linked below.